The Best Pals For Handiwork In Palworld
Once you have a handle on the mechanics and know what you're doing, things will go rather swimmingly in Palworld. To that end, we've collated some useful tips to help you get started in this messy, sprawling world of helpful Pals and dangerous enemies.
Not only is it very funny to see a monkey walking around with a giant gun, but Tanzee's Assault Rifle, found on level 12 of your technology, is one well worth investing in. Tanzee is a very useful pal when added to your party. They are able to do lumbering for you out in the wild when not needed to fight against enemies.
In Pokémon Legends: Arceus , the protagonist is sent back in time by the titular Legendary Pokémon Arceus, the primary deity of the Pokémon universe. They set off on a journey to capture and study every Pokémon in the region and create the first Pokédex, in a break from most of the mainline games that typically all use the same basic plot. In addition, Pokémon Legends: Arceus threw out the stat system used by most of the mainline series and revamped the battling and catching mechanics as well as introducing entirely new ones. It was a big step for Pokémon , but one that doesn't quite go far enough, and hopefully Palworld Summer Update will be more of what Pokémon Legends: Arceus could have been if it had taken further innovative st
Daedream has a point in handiwork, transporting and gathering, making them a very useful pal to have around your base. They can easily craft your items but keep busy transporting and gathering for the rest of their day. They also seem to be fast at picking up a new task, not wasting time getting right to work.
While nighttime can be a dangerous time, thanks to the cold and the lack of light, there are benefits to not skipping time by heading to bed . Some Pals, such as the powerful Daedream and valuable Grintale, can only be found at night.
However, having one will give you someone more efficient at handiwork as they have two points, and they will only be working on handiwork. They won't be distracted by anything else within the base, and spend all of their time working on crafting your items.
As your pals are used in a lot of your day-to-day work at your base, having a proper place to sleep will help your base in the long run. It will be especially useful when being attacked by raids, which can do damage on your pals, or if your playstyle is a bit hands-on and bossy when it comes to what your pals should be doing.
When it comes to building your base in Palworld , you will likely want to have pals who have the handiwork skill, so that they can help you build up the various technologies you want to craft and help you produce more items that are generally needed.
Depresso can also increase their movement speed by drinking energy drinks, allowing them to travel more quickly around your base if you need stuff done at speed. They aren't very good at fighting and don't seem to have an ambition to attack, so having them at your base is your best bet.
As you'd expect, catching Pals is a central mechanic in the game. Not only do you need Pals to work in your bases, but you get lots of experience for the first ten of any Pal species you catch and some of the late-game machines you can build require lots of Pals to work.
At level 13, you will be able to spend two technology points on the Cooler Box, which is basically a fridge. It's used to keep your food from rotting. At this point, you will likely have a lot of mouths to feed between your party and yourself, as well as a lot of food to cook and consume.
Depresso has an unfortunate name, but actually has a lot of useful skills to have around your base. They have a point in handiwork, transporting and mining, which is a bit of a different combination than others with handiwork.
Lifmuk has one skill in planting, handiwork, lumbering, medicine production and gathering. If you are looking to do a lot of handiwork in your base but also have points in other technologies like ones that produce medicine, they are such a great option to have within your base.
Lamball has one point in handiwork, one in transport and one in farming, making them a very good pal to have active in your base anyway, as they will be doing a lot of the hard labor. This is likely why you are tasked with gathering so many at the start of your game .
As Tanzee is so useful in and out of the base, it's good to have at least one of these pals on hand. They are a bit trickier to capture, but once you have a few, they can be divided to cover a lot of work!
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