PUBG: 5 Best Weapons In The Game The 5 Worst
High magnification scopes for weapons in PUBG offer players a significant advantage not only because they enable them to fight at greatest distances, but also because they simply let them see farther. Factor in the scarcity of these attachments, and they become a true prize to find while loot
Interactions with the level geometry can also be troublesome when players are prone. Aiming works a little bit different for players lying on the ground, and being on ground that isn't level can result in a jittery camera that makes it impossible to
First and most important is that it must be relevant to our global community. We listen to and work to understand what our gaming community likes and would find entertaining. We’re not signing up anything that comes our way, we’re being very selective about who we work with as viewed through the perspective of the game and our play
In a May 2017 interview with PCGamesN , Brendan Greene, the man behind the "PlayerUnknown" handle, discussed his initial inspiration for the mod. "I’d seen what Survivor GameZ did with DayZ," Greene said. "[…] It was a great event but I couldn’t play in it because I wasn’t a streamer. I thought: ‘Well, I want to do this. I want to play this’. I had a DayZ mod server that I had scripted lots of stuff into and decided I wanted to make a mod. I just thought, ‘Right, let’s try and make a battle royale mod’, and the genre was born." In its initial form, PlayerUnknown’s Battle Royale pitted 25 players against one another in a shared starting area with a cornucopia of gear lying before them. Once the countdown reached zero, the race for life and loot was on! Fun fact: one of the most iconic mechanics of the mod and its successors, the constantly shrinking circle, arose due to Greene’s skill-level as a programmer. "The ever decreasing circle – I couldn’t program squares like it is in the Battle Royale movie," Greene told Rock, Paper, Shotgun in a July 2017 interview . "The code for doing squares that shrink, I just couldn’t do it because I wasn’t a very good coder, right? So I [changed] it to an ever-decreasing circle that sort of moved around inside itself, because that’s how I could do it."
The PUBG MOBILE dev team takes a careful look at the opportunity presented by the partnership to determine what they’d like to see reflected in the game. We felt it would be fun to create unique fashions based on Godzilla as well as including huge footprints and sightings of the giant monster in the water off the coast of Ehrangel. For The Walking Dead , it was obvious that we needed to bring in the four most iconic characters from the show and give them a new battleground in PUBG MOBILE. And we couldn’t bring in Michonne without her katana, Daryl without his bike, Rick without his hat or Negan without Luci
Settings like Foliage and View Distance also lack clear information about how the different levels affect what's seen in the game. Players should be clearly told if these settings will reduce quality of whats seen or if they reduce the draw distance of obje
We’ve had a great response from our community for the collaborations. It’s a global community that is always looking for unique content and events. Engagement and retention are the key determining factors for
One of the worst and most obvious cases of poor terrain interactions shows up when driving a vehicle in PUBG . Random map geometry can snag a car and bring it to an immediate halt or swerve it off course. And in severe cases, cars can do a complete flip while driving on seemingly smooth ground. While it's good for a laugh, competitive players won't laugh long if that flipped car was supposed to save them from the blue cir
All this did was leave the gaming community telling Monolith, " I told you so ." It's a criticism that had been laid at the game at launch and every day since, and so having it sold back to players without an apology didn't do much to salvage Shadow of War . As such, its legacy remains tied to a publisher that delved too greedily and too d
The debate over loot boxes may have died down a little since last year, but it's an issue that is unlikely to be acceptable any time soon. A spike in child gambling issues has seen the UK Gambling Commission suggest that loot boxes are part of the problem, while government scrutiny sees loot boxes banned by certain countries. When it comes to EA, the publisher is fighting back against Belgium's ban of loot boxes, so it appears as though the company is keen to keep this controversial business model within re
Some map objects, walls, and windows are also too high up to be seen through or over while in first-person mode, showing that they may have been designed with only the higher third-person camera in mind. Also, sometimes shots in first person don't go quite where mouse click the up coming webpage player is looking -- if aiming just above an object, the bullet can hit that object instead of the intended tar