PlayerUnknown s Battlegrounds Gets Epic Update
**PlayerUnknown's Battlegrounds ** quickly changed the game industry substantially after releasing in early access in March 2017. It took all the learnings (and namesake) of Brendan "PlayerUnknown" Greene's previous works - where he crafted battle royale modes within ARMA 2's DayZ mod and consulted on Sony Online Entertainment's H1Z1 - and brought forth the large-scale and gritty battle royale experience together with Korean developer Bluehole, Inc. for which Greene serves as Creative Direc
PUBG Mobile is one of the world's most popular mobile games, with over 400 million downloads and 50 million daily users. The crossover content and partnership with AMC is timed with this weekend's premiere of The Walking Dead season 10 on Sunday, October 6 at 9/8c on AMC. Previous exciting partnerships with the game included crossovers with Resident Evil 2 , Godzilla: King of the Monsters , and Mission: Impossible - Fall
Some games lack this middle level of tightened aim, and a lot of players may be uncomfortable adjusting to this way of bringing up the proper weapon sights. In third-person, the middle level of tightened aim gives players a way to focus on their target a little more accurately without having to switch to first-person, but in first person, it may not feel so useful. Giving players a way to decide how they want to switch between aim types should help improve players' comfort with the gunp
The PUBG MOBILE dev team takes a careful look at the opportunity presented by the partnership to determine what they’d like to see reflected in the game. We felt it would be fun to create unique fashions based on Godzilla as well as including huge footprints and sightings of the giant monster in the water off the coast of Ehrangel. For The Walking Dead , it was obvious that we needed to bring in the four most iconic characters from the show and give them a new battleground in PUBG MOBILE. And we couldn’t bring in Michonne without her katana, Daryl without his bike, Rick without his hat or Negan without Luci
What's also a letdown is PUBG's development focus that has seen a slow rollout of content and essential fixes, consistently poor optimization, and an aggressive focus on unwelcome microtransactions for cosmetics, and worse, loot boxes. When combined with a terrible reward rate of in-game currency, PUBG's gameplay loop is simply a turn
Unfortunately, that thrill is marred by bad interface designs that make looting and managing inventory painful and dangerous, given that you can be shot while navigating tabs and manually moving things around while trying to loot or mod a weapon. The devs did minimal work in translating the game to console controllers, and didn't take any of the learnings from other games that do this bet
The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka "PUBG") and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.
PUBG MOBILE aims to be the most realistic and intense action game possible, so we felt that recognizable characters from the show would match the tone of the game more than the dramatic, stylized art of the comic ser
One of the worst and most obvious cases of poor terrain interactions shows up when driving a vehicle in PUBG . Random map geometry can snag a car and bring it to an immediate halt or swerve it off course. And AI in Gaming severe cases, cars can do a complete flip while driving on seemingly smooth ground. While it's good for a laugh, competitive players won't laugh long if that flipped car was supposed to save them from the blue cir
After the mod transitioned to ARMA 3 and took-off in earnest, Daybreak Game Company (formerly Sony Online Entertainment) took notice and started development of a battle royale mode for their then upcoming game "Just Survive" (formerly "H1Z1"). In relatively short order, the developer invited Greene to their studio to ask if they could use his mode in the game. Greene agreed and they wound up bringing him onboard the project as a consultant. Just Survive’s battle royale mode would come to be known as "H1Z1: King of the Kill" and helped popularize the fledgling game genre even further.