Exclusive: AMC s The Walking Dead Joins PUBG Mobile

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Playerunknown’s Battlegrounds or more popularly know as PUBG boasts a huge arsenal of weapons to choose from. Ranging from meager pistols to powerhouse rifles, there is a weapon for every scenario and playstyle. With a big roster of weapons comes the question as to which weapon players should priorit


PUBG Mobile is one of the world's most popular mobile games, with over 400 million downloads and 50 million daily users. The crossover content and partnership with AMC is timed with this weekend's premiere of The Walking Dead season 10 on Sunday, October 6 at 9/8c on AMC. Previous exciting partnerships with the game included crossovers with Resident Evil 2 , Godzilla: King of the Monsters , and Mission: Impossible - Fall


Previous partnerships have included items from and music by international DJ Alan Walker; a team-up with basketball stars Giannis Antetokounmpo, Ben Simmons, Andre Drummond, Isaiah Thomas and Lonzo Ball; unique items inspired by Mission: Impossible - Fallout, Godzilla: King of the Monsters as well as a deep Resident Evil 2 crossover. We will be revealing a few more exciting collaborations before the end of the year, so please click the following internet site stay tu

As his consultancy role with Daybreak Game Company was coming to a close in 2015, Greene was approached by Chang-han Kim of Bluehole. Kim offered Greene the opportunity to develop a new battle royale-style game. After meeting with Kim at the studio’s South Korean headquarters, Greene was brought on as a creative director. Development for PUBG officially began in early 2016, with game seeing an early-access release in March 2017.

Part of the charm of the game is the way it balances killer and camp counselor, a tightrope act that shouldn't be ignored. Mechanics mesh extremely well with gameplay and give players a variety of options in escaping Jason Voorhees —unless they're lucky enough to play as him instead, a delightful experience that is equal parts frenetic and fun. Sure, parts of Friday the 13th: The Game are disappointing, but it was, for at least a few weeks, one of the most hotly-debated and thoroughly-enjoyed multiplayer titles of 2017, earning it a spot on this l


The standalone Fortnite Battle Royale has been praised as a creative, colorful take on survival multiplayer, a sub-genre of the medium that has absolutely exploded in 2017. While most survival multiplayer games are dreary by necessity, Fortnite Battle Royale somehow adds vibrancy and an evolving canvas of options to players while still preserving the feeling of impending doom that makes it a heart-pounding endeavor. The sky is the limit for Epic Games' Fortnite Battle Royale in 20

Ever since it parachuted onto the scene, PlayerUnknown’s Battlegrounds has been proving itself to be a force to be reckoned with in the gaming landscape. It’s a meteoric rise not seen since Minecraft made its early access debut back in 2009. With thousands of streamers broadcasting their skills and new players jumping in every day, its popularity is well on its way to rivaling that of the sandbox juggernaut. Where did this kind of game even come from though? New styles of gameplay don’t just spawn from the ether; they all have their origins. In the case of PlayerUnknown’s Battlegrounds and the battle royale arena, it all started with a minor PC shooter called ARMA 2.


This is the part where many gamers rightfully bash PUBG into the the grave that it deserves to die in after introducing it's shady business practices. First, charge for a game that's an unfinished buggy mess that continued to be an unfinished buggy mess for years to come. Second, bring in a shady micro-transaction lottery system that rewards you with crappy cosmetic items for a bloated price. Third, copy the fair and successful battle pass formula that Fortnite has implemented since the start of the series. Boy are those PUBG devs shady, and while the Epic Game's higher ups are no less shady, they at least implemented fair business practices in their most profitable g

Despite being in early-access, PUBG is already an overwhelming success. It regularly dethrones League of Legends as the most streamed game on Twitch. It will be seeing a console release on the Xbox One by year’s end, and it seems to have cemented the battle royale arena as a fully-fledged genre in gaming. Major studios are already taking notice, with games like Grand Theft Auto Online and Fortnite adding battle royale game modes of their own. From starting as a mod-of-a-mod to serving as the basis for several major games, the journey this genre has undertaken thus far is already quite incredible. This is really just the beginning though! Who else out there is looking forward to seeing where these games go next?

The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka "PUBG") and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.